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Beyond Level 20

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Beyond Level 20Publisher: Dungeon Masters Guild

This document was made with the help of my players and coDM when are players went beyond level 20 in are realm hoping camapign. I wasn't happy with the way the Dugeon Master Guide handled this since we had a player earn over 80 levels worth of experience points after a time skip and task related awards. I also wasn't happy with the way some other thrid parties dealt with the advancement as that made things even worse. I'm open to critques and suggestions.

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Oliver Clegg 2019 Bundle [BUNDLE]

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Oliver Clegg 2019 Bundle [BUNDLE]Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.


Killer Kobolds from Outer Space
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PREPARE TO MELT SOME FACES AND SCREAM LIKE A TINY DRAGON with this madcap B-movie horror one-shot of unnecessary cartoon violence and kobold madcappery "OMG Killer Kobolds from Outer Space is the thing I've needed in my life for like always. It sets a new standard in just how awesome a DMs Guild product can be. I'm going to pile up all my stuff and burn it."  "Killer Kobolds from Outer Space makes me feel like I've been punched in the face by a cartoon character: entertained and upset" "Killer Kobolds from Outer Space hits on three of my favorite things - perhaps even tacos, although I don't know how irradiated kobold would taste"  "This title is the kind of thing you encounter only a few times in your life and wonder how on Earth you managed to live to this poin...

Attack of the 50ft Bikini Werewolf
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IN A WORLD of inadequate lupine swimwear one wolf must embark on a journey from modest to monstrous *dramatic music* a hero will rise standards must fall FLOON BLAGMAAR proudly presents ATTACK OF THE 50 FOOT BIKINI WEREWOLF an adventure for 20th level characters STAR IN THE MOVIE OF THE SEASON PLAY OUT SUCH WELL KNOWN MOVIE SCENES AS "THE LAW INTERFERES AND GETS IT HORRIBLY WRONG" "COSTLY CGI TOWER COLLAPSE" AND "AVOID THE OBVIOUS SOLUTION" YOUR PLAYERS WILL NEVER FORGIVE YOU ...

Barovian Nights - 101 Ravenloft Encounters
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Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions? Look here, don't be frightened, I'm not a ghost. Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine. Over there is Vallaki, though it's quite a trek, and it's coming on to nightfall.  Yes, I'm sure you can take care of yourself, but watch out for the wolves. Our wolves are different.  Up there? You mean the castle? Oh, no. I wouldn't go there. The Master doesn't appreciate being disturbed by visitors, not at this hour, he'll just be waking up. Look, why don't you come back to our camp with me. Madame E...

Blackbriars - A Ravenloft Adventure
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Abandon hope. Embrace the Wood. The Trees are ancient. The Trees are hungry. The Trees cannot be stopped. These things are known to be true in Wayston. In the town's final days, the villagers huddle in their homes, waiting for the night when Blackbriars Wood will finally claim them for its own. Then, one cold and misty evening, strangers arrive in the desperate, doomed town. Can hope and courage prevail, or will they too become slaves to the darkness under the boughs of Blackbriars? Blackbriars is a Ravenloft one-shot adventure in two parts for 1-4 characters of roughly level 5. It is set in an ambigous domain of Ravenloft, allowing you to place it wherever you wish, even inserting it as a deadly side-quest for your non-Ravenloft campaign. The adventure invokes themes from...

Bum Notes
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This is not the Paris you know. The bleak influence of evil has stagnated and warped it, with hundreds of thousands living in abject poverty whilst the wealthy dine on gold. Winding streets riven with murder and madness lead through dark cemeteries, scandalous cabarets and twisted gardens, before circling up through monuments, palaces and the cathedral of Notre-Dame.  This is a Paris of terrible wonder and dreadful secrets, where masked men lurk in the shadows, and gargoyles are the only angels in sight.  You have received an invitation to the Palais Garnier - an opera house of dubious reputation, frequented mainly due to its prestigious position as the only opera house in the city not openly operated by a masked megalomaniac with a taste for blood. The lead Soprano has gon...

Cliffhanger Abbey
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It's a dark and stormy night, and you trudge exhausted up the hill to the sanctuary of Cliffhanger Abbey. Surely here you will find a place to rest your weary feet until dawn? What could possibly go wrong... Cliffhanger Abbey is a Ravenloft adventure for 4-6 level one characters. It is set in Gothic Earth, a domain very similar to our own, but can easily be placed wherever you wish in the domains of dread or inserted as a deadly side-quest for your non-Ravenloft campaign. The adventure invokes themes from the gothic horror genre. It should take 1-2 hours to complete depending on how much of the material you opt to use, and your group's speed at handling combat encounters. Cliffhanger Abbey also includes guidance on the Gothic Earth setting, and mechanics to help invoke the ri...

Dance Dance Resurrection
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BREAKDOWN YOUR ENEMIES UNDERDANCE FOR YOUR LIFE In the bowels of the Underdark, the 24/7 night club "Tomb of Bad Decisions" raves eternally to mad songs from alien worlds. Complete with a breakneck spotify playlist for this utterly stupid, frog-chasing, high speed adventure for 3-6 tier 2 characters (between levels 5-10) SET YOUR PLAYERS AGAINST THE MIGHT OF THE L.S.DEMON THE BROHOLDER AND THE EVIL F.L.A.Y.E.R THE PLOT MAKES NO SENSE, BUT WHO CARES? EVERYONE IS OFF THEIR FACES ON POTIONS ANYWAY AND IT'S NOT LIKE ANYONE IS HERE FOR THE PLOT JUST FEED YOUR PLAYERS ALCOHOL AND THEY WON'T EVEN NOTICE The Interactive PDF is formatted for Mobiles, with pressable buttons and stuff. They'll only work on about half the browsers, but it's pretty cool whe...

Elder Evils: Father Llymic
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ELDER EVILS: FATHER LLYMIC You are old, Father Llymic, the young man said And your hair has become very white And yet you incessantly eat from my head Are you sure at your age, this is right? This Dungeon Master's resource for 5th edition reworks and adapts the Elder Evil "Father Llymic", as mentioned in Mordenkainen's Tome of Foes [2018] and Elder Evils [2007]. An alien monstrosity which awakens to devour all light and life from the world, Father Llymic is a foe to push any world to the brink of annihilation.  Includes: A CR 30 statblock for the horrific and nigh-undefeatable Father Llymic, including legendary and lair actions. The history of Father Llymic in Faerun, and cult activities relating to him Rules for the Brood Spawn disease, and a Brood spawn template to appl...

Hedge's Herbal Handbook
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"Let this be a lesson to any youngsters out there - never follow your dream, particularly if that dream is to become a herbalist."  - Hedge the Wizard Hedge's Herbal Handbook is a collection of 80+ dangerous herbs & risky alchemical recipes derived from Forgotten Realms source material as reseached by Hedge the Hedge Wizard, or "Hedge the Hack" as he is known to his friends. Hedge himself appears along the way to give pointers and anecdotes and mostly just be a bit of a sasspot. HEDGE'S HERBAL HANDBOOK is formatted for mobile, in the presumption that you're on the work toilet right now and can't be effed to go find a laptop.  Included are: Glues Unguents Ointments Stews Tinctures Elixirs Poisons  ...

MASTERSHARK: Cook or Die
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WELCOME TO THE MASTERSHARK STUDIO Here you'll compete against other chefs in a battle to the death never before seen on TV. For good reason.  A KITCHEN DISASTER MODULE FOR 2-4 CHEFS USE THE PREGENERATED FISH PEOPLE, OR BRING YOUR OWN LEVEL 5 CHARACTER CHOOSE A CHEF. WILL YOU BE A MAD FISH? A FROG CHEF? SEAMEN??! CHOOSE YOUR RECIPE? PERHAPS YOU LIKE BROWN THINGS? BATTLE OVER INGREDIENTS! THAT BEETROOT IS MINE. KILL FOR A CARROT.  MASTERSHARK is a silly, utterly mad module that allows you to battle fish people to death in the kitchen for no apparent reason! Who needs a reason anyway? ...

Nsfw
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My Book Club Brings All the Boys to the Yard ...and I SACRIFICE THEM Fiona Wachter has made a deal with the devil, and is using her legion of succubi and incubi to take over the town! Can you penetrate her stronghold, and fight/marry/kill your way past the Bureau Of Orthocoital Business? Does the length of your sword really matter, and can you discover Gentleman Caller's dirty little secret? Includes the 3 pillars of D&D: FLAMING RAMPANT PUNS SUBTLE QUEER JOKES TECHNICALLY [PG] MATERIAL BUT WHO KNOWS, IT COULD BE A LONG NIGHT A Dungeons & Dragons adventure for 4-5 characters of level 5 for the Ravenloft campaign setting. This 3 - 6 hour adventure features: • 18 pages full with social encounters, house invasion, puzzles and in...

Ravenloft Gazetteer: Barovia Volume 1
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DOMAIN: BAROVIA VOLUME ONE: IMMOL [Hearing Secret Harmonies] Return to the Mists with the Ravenloft Gazetteer. This addition to the Curse of Strahd module for 5th edition brings back from past editions the village of Immol, mad village of psionic descendants. The volume contains The village of Immol, and its citizens, expanded and revised for 5th edition from the 3rd edition materials The Keep of the Red Cross, and the legendary Teodorus Archives The corrupt Stone of Immol (a continuation of the Wizard of Wines plot from Curse of Strahd) Books, scrolls, spellbooks and ephemera suited to the dark domains The village can easily be added to any ongoing Curse of Strahd campaign for a touch of the eldritch, and references many of the other facets of the module to lead your pa...

Ravenloft Gazetteer: CARNIVAL
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RETURN TO THE MISTS WITH THE RAVENLOFT GAZETTEER This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. Come one, come all, and enjoy the contorted delights of the Carnival, a pocket dimension of freaks and fanatics that moves through the Domains of Dread.  A fully statted out array of colourful carnival folk with peculiar agendas Statistics for the powerful and enigmatic Isolde, the Ringmaster Trinkets, plot hooks and magical items Narration by the mysterious "S"       ...

Ravenloft Gazetteer: Lamordia Volume One
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DOMAIN: LAMORDIA VOLUME ONE: WHAT MAKES A MONSTER Return to the Mists with the Ravenloft Gazetteer. This atlas updates and brings forward to 5th edition some of the Domains of Dread from past editions. This volume explores the towns of Lamordia, a domain of mad science, environmental catastrophe and oppressive pollution. This volume contains: - A primer on the land of Lamordia, the mad scientist Dr Mordenheim and his Creature - Random encounters and seasonal changes for Lamordia - The smog-covered city of Neufurchtenburg - The seaside syndicate of Ludendorf ...

Ravenloft Gazetteer: Odiare
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DOMAIN: Odiare "Come Out and Play" Return to the Mists with the Ravenloft Gazetteer. This Ravenloft supplement revises and expands upon material from past editions, including module RM2 - "The Created", bringing the dark domain of Odiare into 5th edition, for a grim fairy tale that will make sure you never look at a teddy bear in the same way again. Best suited to characters of Tier 1 [Levels 1-5] The volume contains The cursed village of Odiare and its citizens, including over 30 locations The homical puppet Darklord Maligno, his evil "carrionettes" and the nervous Worry Crickets Dark fairy tale influences, including the downright reproachable Blue Fairy Whimsical magical items, including a list of Odiaran trinkets ...

Ravenloft Gazetteer: Wildlands
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DOMAIN: Wildlands "The Jungle Book" Return to the Mists with the Ravenloft Gazetteer. This Ravenloft supplement revises and expands upon material from past editions, including "Islands of Terror", bringing the dark domain of Wildlands into 5th edition, for a lethal walk on the wild side that is more than likely to kill everyone involved. If you thought Chult was bad, you have lived a sheltered life. Best suited to characters of Tier 1 [Levels 1-5] The volume contains The cursed jungle swamp home to King Crocodile, including details of the ubiquitous Sleeping Sickness that plagues the land.  Over 30 encounters taking place in the horrible jungle of Wildlands A progressive board game mechanic to take you through a step by step tour of the Wildlands, showcasing the Horror...

The Haunting at Heather House
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Heather House sits on a hill, rafters heavy with memory. Gloom perches on the mantle, and ravens crowd the balconies. Paint peels from warped panels, and the crowlike door knocker is coated in verdigris. No-one walks the path to Heather House. It stands alone, for alone it must remain.  Will you enter, and put an end to the nightmares? Will you enter, and unravel its secrets? Will you enter, and never return? What haunts the halls at Heather House?  Come inside, and see.    The Haunting at Heather House is a Ravenloft adventure of psychological horror and mystery for characters of 3rd level. Grounded heavily in the gloomy ambience of the Shadowfell, this adventure explores themes of memory and loss. Be warned. Heather House is not for the faint of hea...

Until The Cows Come Home
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Not all adventures start with a bang. Some start with a cow.  Until the Cows Come Home is an introductory Ravenloft adventure for level 1 characters which sets a tone of whimsical suffering, designed to lead into a Curse of Strahd campaign or stand alone as a bleak reminder to adventurers that the most dangerous thing in the world (more than any dragon, vampire or lich) is really just being in the wrong place at the wrong time.  GET EATEN BY A SASSY WOLF FALL DOWN A WELL AND DROWN HAVE A COW EXPLODE YOU All these things and more can be yours.  ...

Van Richten's Guide to Esoterica
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Welcome to the library of Rudolph van Richten, monster hunter of legend. He's going on a journey, but he's left us his books to look through. Oh, wow. That is a lot of blood.  The Guide to Esoterica includes over 60 unique texts from the Domains of Dread, a combination of poetic spellbooks scientific scrolls suspicious lore  other grisly flavour from the land of mists, including fleshed out texts from Curse of Strahd and other past modules  Check out my other work here:  ...


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The Great Cold Patron

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The Great Cold PatronPublisher: Dungeon Masters Guild

 An Ice Themed Warlock Patron

Looking to play a Warlock that gains their powers from a being that is Frost incarnate? Want to have a spectral snowy owl companion that only you can see? Want to utilize Cold damage to the fullest?

...Wanna serve a master who'se not afraid to let it go with ice th(m)emes?

Then the Great Cold Patron might just be what you're looking for!

Price: $2.99

Wizard SRD Spell Power Sheets - Make your own Spellbook

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Wizard SRD Spell Power Sheets - Make your own SpellbookPublisher: Dungeon Masters Guild

With this product you will be able to print all SRD Wizard Spell Sheets, customize your Spellbook, print only the cards you want. I uploaded a video that shows how it is done.

Features:

1) 201 Spell Cards - separate

2) Two PPT files that allows you to customize your own Spellbook, export it to PDF and/or print it right away.

3) A PSD file, easy and ready to fill, and a blank JPEG file, so you can build your own spells.

Price: $1.99

Constructivist: An Artificer Specialty

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Constructivist: An Artificer SpecialtyPublisher: Dungeon Masters Guild

You've made magic items. Now give them life.

Animate Tiny objects and go into battle with one of three construct companions: a rope, a golem, or a swarm of servants.

What's Inside?

  • The Constructivist - an expert of crafting magic helpers
  • 2 new spells
  • 6 new magic items

Find that Lich phylactery using your new set of Spectre-cles, discover the compounding difficulty of a Pick-eating Lock, challenge the forces of gravity with the Ring of Sudden Impact, and discover just how useful an Itchstick can be.

Comes in both Color and Black/White.

Price: $1.00

10 Things At The Bottom Of A Well

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10 Things At The Bottom Of A WellPublisher: Dungeon Masters Guild

What sort of mysterious thing could possibly be at the bottom of this well?

Price: $1.00

10 Cultural Quirks

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10 Cultural QuirksPublisher: Dungeon Masters Guild

When your players enter a strange and unfamiliar village, roll a d10 on this list and select from the table to see what weird cultural quirk they have.

Price: $1.00

Castle Sites 5E Conversion Guide and RPG Maps

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Castle Sites 5E Conversion Guide and RPG MapsPublisher: Dungeon Masters Guild

Expansion & Maps / DM Notes for Castle Sites a collection of city adventures originally puboished in 1994. This is the 5e conversion guide and all maps. It also includes added content of additional adventure hooks the DM can run!

We highly recommend downloading the original product Castle Sites here on the dms guild as this is only a conversion, maps, and add-ons.

A hi-res option is included that can be printed out and used on the tabletop.


This map pack contains more than just what was originally printed and is an expansion or "add-on" to existing material.

In addition to the maps is included an 5th edition conversion guide and DM notes.

There are also new updated maps that have no background to make them more printer-friendly! In total there are over 300 map files!!! 

The maps are designed with a 5 ft. grid and 10ft grids, which corresponds to one inch at 75dpi. Resolution size is 10800 x 7500 pixels)

You can divide the pixels by 75 to get the number of squares for roll20 or other virtual tabletops or use the Roll20 watermark to align the map.

Samples below: (To get a more detailed view right-click on the image and select "View image in another window" or simply download it!  Keep in mind that not all maps in the pack are shown but merely a few selected samples.)

PRINTER-FRIENDLY PDF SAMPLE:

COLOR PDF DOCUMENT SAMPLES:

Price: $5.99

Hershel's Holiday Handbook: Winter Lights, Seasons' Sprites - A DMs Guild Charity Booklet

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Hershel's Holiday Handbook: Winter Lights, Seasons' Sprites - A DMs Guild Charity BookletPublisher: Dungeon Masters Guild

This book is a collection of the work of twenty-seven TTRPG writers who came together under the banner of the time of giving and joy to help bring some life and light to your table. And best of all, all the money we make from this project is donated directly to ExtraLife to help children’s hospitals across the globe.

So, what exactly do you get in this here book? Well, lemme tell you - fourteen spell reskins, forty-five new spells, some new class mechanics for the Battle Master, and four new magic items. So, we got plenty of goodies for you!

This book was almost a month of work: collection of submissions, finding of art, layout, and finally editing. I will tell you that managing this much talent is an honor and has been an amazing experience to be able to work with so many awesome writers and creators. So, without further ado, I give you – Hershel’s Holiday Handbook: Winter Lights, Seasons’ Sprites - A DMs Guild Charity Booklet.

Price: $4.95

Brinehook's Guide to Fathoms Below

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Brinehook's Guide to Fathoms BelowPublisher: Dungeon Masters Guild
Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below!

Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you!

This guide covers:
  • The history of Fathoms Below
  • Racial and religious demographics of Fathoms Below
  • A complete list of the Tradelords
  • The Spires, heart of the city
  • Northpoint, the mansions of the Tradelords
  • Summerrise, the Trade Arm
  • Winterrise, the Underwharfs
  • Winterset, the Surfacers' Arm
  • Summerset, the Residential Arm
  • Topport, the Halfling Raft-Town floating over Fathoms Below
  • Where to eat, stay, and spend money in Fathoms Below, with shell and hook ratings
  • Full-page color map of Fathoms Below
No visitor to Fathoms Below, whether you breathe air or water, will want to be without this invaluable guide!
Price: $2.99

Fathoms Below [BUNDLE]

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Fathoms Below [BUNDLE]Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.


Brinehook's Guide to Fathoms Below
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Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers: The history of Fathoms Below Racial and religious demographics of Fathoms Below A complete list of the Tradelords The Spires, heart of the city Northpoint, the mansions of the Tradelords Summerrise, the Trade Arm Winterrise, the Underwharfs Winterset, the Surfacers' Arm Summerset, the Residential Arm Topport, the Halfling Raft-Town floating over Fathoms Below Where to eat, stay, and spend money in Fathoms Below, with shell and hook ratings Full-p...

Brinehook's Guide to Names
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Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to names used in and around the Deep Blue! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the  Eight Seas of the Deep Blue. Available in fine scrollstores near you! With increased trade and cooperation between the cultures of the Deep Blue comes a diversity of unfamiliar names. This guide will help you recognize and understand the different types of names you find throughout the Eight Seas. In this volume, you'll learn the 20 most popular names for: Aarakocra Darfellan Magma Dwarves Sea Elves Genasi (Salt, Sand, Sun, and Wind) Nautilus Gnomes Aquatic Half-Elves Flotilla Halflings Islander Humans Ixitxachitl Lizardfolk Merfo...

Fathoms Below Player Guide
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Far beneath the waves lies a magical city like no other – Fathoms Below, the fabled trading port of the Deep Blue. Travelers from across the Eight Seas swim the coral-lined currentways of the submerged triton city – merfolk, ixitxachitl, sea elves, sahuagin, water genasi, locathah, and even the occasional surfacedwelling human. All is not placid in the depths, however, as cults of deepdwellers plot against the triton Tradelords, the armies of the Tide of Sekolah mass beyond the kelp forests, and ancient ruins contain lost secrets that may save or damn Fathoms Below. This is a 5th edition D&D campaign set in an underwater environment where brave adventurers explore the ocean deep – and may even venture into the mysterious alien landscape above the waves. There i...


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Fathoms Below Adaptation Guide

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Fathoms Below Adaptation GuidePublisher: Dungeon Masters Guild

This is a brief guide on how to integrate Fathoms Below into official campaigns, as well as third-party supplements on DMsGuild.com that are recommended for a campaign set in the Eight Seas.

Price: $0.00

Fathoms Below [BUNDLE]

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Fathoms Below [BUNDLE]Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.


Brinehook's Guide to Fathoms Below
Regular price: 0
Bundle price:
 0
Format:
 PDF
Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers: The history of Fathoms Below Racial and religious demographics of Fathoms Below A complete list of the Tradelords The Spires, heart of the city Northpoint, the mansions of the Tradelords Summerrise, the Trade Arm Winterrise, the Underwharfs Winterset, the Surfacers' Arm Summerset, the Residential Arm Topport, the Halfling Raft-Town floating over Fathoms Below Where to eat, stay, and spend money in Fathoms Below, with shell and hook ratings Full-p...

Brinehook's Guide to Names
Regular price: 0
Bundle price:
 0
Format:
 PDF
Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to names used in and around the Deep Blue! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the  Eight Seas of the Deep Blue. Available in fine scrollstores near you! With increased trade and cooperation between the cultures of the Deep Blue comes a diversity of unfamiliar names. This guide will help you recognize and understand the different types of names you find throughout the Eight Seas. In this volume, you'll learn the 20 most popular names for: Aarakocra Darfellan Magma Dwarves Sea Elves Genasi (Salt, Sand, Sun, and Wind) Nautilus Gnomes Aquatic Half-Elves Flotilla Halflings Islander Humans Ixitxachitl Lizardfolk Merfo...

Fathoms Below Adaptation Guide
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 0
Format:
 PDF
This is a brief guide on how to integrate Fathoms Below into official campaigns, as well as third-party supplements on DMsGuild.com that are recommended for a campaign set in the Eight Seas....

Fathoms Below Player Guide
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Bundle price:
 0
Format:
 PDF
Far beneath the waves lies a magical city like no other – Fathoms Below, the fabled trading port of the Deep Blue. Travelers from across the Eight Seas swim the coral-lined currentways of the submerged triton city – merfolk, ixitxachitl, sea elves, sahuagin, water genasi, locathah, and even the occasional surfacedwelling human. All is not placid in the depths, however, as cults of deepdwellers plot against the triton Tradelords, the armies of the Tide of Sekolah mass beyond the kelp forests, and ancient ruins contain lost secrets that may save or damn Fathoms Below. This is a 5th edition D&D campaign set in an underwater environment where brave adventurers explore the ocean deep – and may even venture into the mysterious alien landscape above the waves. There i...


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Price: $6.98

Rogue : Ninja Archetype

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Rogue : Ninja ArchetypePublisher: Dungeon Masters Guild
Price: $0.50

Masters of the Mind: Brain Golem

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Masters of the Mind: Brain GolemPublisher: Dungeon Masters Guild

Deep in the underdark you hear it. The steady sound of something wet thumping and slapping against the stone floor as it steadily progresses towards you. Just as you see it your mind feels like it's set on fire.

We at Black Crown Games are pleased to present you a sample of our upcoming product Masters of the Mind: The book of Illithid. In this book DM's will find a blast from the past! The Brain Golem!

Over the years there have been a LOT of signature monsters in D&D that have been utilized by the mind flayers. While they have a great aresenal in 5th edition, a lot has yet to be carried over from previous editions. At black crown games we love our tentacle faced friends, and feel that our surpreme mind flayer overlords should be allowed to bring their friends to family dinner too.

Price: $1.00

Rogue : Dragon Slayer Archetype

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Rogue : Dragon Slayer ArchetypePublisher: Dungeon Masters Guild
Price: $0.50

Sorcerer Necrotic Origin

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Sorcerer Necrotic OriginPublisher: Dungeon Masters Guild
Price: $0.50

Lyre of the Underworld

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Lyre of the UnderworldPublisher: Dungeon Masters Guild

I do not hold right to sell the images herein presented! Therefore, the price is 0.00$ as intended non-profitable reasons! This is an artistic material that uses other artistic materials available for use, and this work was created for my private game campaign setting of D&D using the forgotten realms as inspiration, as some if not most do. The work presented here is a mere redesigning of ideas and lore, which can be changed or adapted by anyone at their own leisure.  

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"Totem Warrior Expanded - Barbarian Subclass"

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Publisher: Dungeon Masters Guild

Barbarian Path of the Totem Warrior Expanded

Contains the following 6 new animal totem options :

- Crab

- Peafowl

- Puffer fish

- Skunk

- Spider

- Unicorn

Also include a condensed 1 page printer friendly version.

Price: $0.95

Aurora's Traveling Traders Consumables Catalog Autumn Edition

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Aurora's Traveling Traders Consumables Catalog Autumn EditionPublisher: Dungeon Masters Guild

Come one, come all! Aurora's Traveling Traders is in an area near you! We are bringing fantastical merchandise to you this season. The consumables catalog contains 35 new items for your perusal. Items range from potions, elixirs, spell reagents, and wondrous foodstuffs! Going into the Underdark? Then you'll want our unguent of darkvision. Need your radiant spells to pack a punch? Then you'll want to grab brightleaf spell reagent pack. Going on a strenuous trip? Then our stonemeal biscuits are just the thing!

This collection of magic items are adpated from D&D 4e magic items originally found in the books Adventurers Vault and Adventurers Vault 2. The items are listed alphabetically along with suggested pricing for your home campaign if your game allows for the purchase of magic items. A printer friendly PDF is also included.

Price: $2.99
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